How many specific abilities should each trait grant?

Definitions:

Some examples:

Observations:

There's no obvious winner here. But consider the 5e Advanced character sheets such as </5e Advanced/characters/Phobos.md>. The idea of an all-in-one sheet seems appealing, especially in a more pleasing UI than an Excel sheet. Links to wikis etc are fine, but an atomic, unchanging sheet with no dependencies seems like a good thing.

Of course, that doesn't imply anything about the process of choosing abilities.

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  • Advancement
  • Bounded Accuracy
  • Choices
  • Classless Classes
  • Damage Model
  • Decoupling Skills from Ability Scores
  • Hits v2
  • How many specific abilities should each trait grant
  • Inspiration
  • No More Mana
  • Range
  • Superclasses
  • The Blorg System
  • thoughts designing characters